The Binding BladeThe Binding Blade

Crumbling League

Overall

ConditionsNew Units
VictoryDefeat
Seize gateRoy dies
  • ClarineClarine (NPC, will automatically move to talk to Roy)
  • RutgerRutger (enemy, talk with Clarine)

Map Data

PlayerEnemyNPC
14+216+101

Boss Data

Erik
ErikLevel 10
HPStrSklSpdLckDefResCon
3412121251039
* Hard Mode stats are rounded expected values. To see a full range of possible stats, click [View enemy data] below.
Crumbling League
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Obtainable Items

ItemSource
Visit the northeastern village
Visit the northwestern village
Visit the southern village
Steal from enemy Archer (reinforcement)
Vulnerary x2Steal from Fighters (reinforcements)

Shops

ShopItems/Price
Armory
Vendor

Reinforcements

  • On the enemy phase for turns 4, 6, and 8: 2 Pirates spawn near the southeastern islands (Appendix 1).
  • On the turn 6 enemy phase: 2 Fighters, 1 Archer, and Rutger spawn to the right of the castle (Appendix 2).
  • On the turn 11 enemy phase, on Hard Mode only: 4 Cavaliers spawn near the starting position (Appendix 3).

Notes

  • Clarine will automatically move to talk to Roy and recruit herself on the NPC phase, but Roy will not be able to talk to her on player phase even if he is in range.
  • Most of the enemy AI will ignore Clarine on this chapter. This is likely done to guarantee her recruitment, but will continue even after she becomes blue. The exceptions to this are the pirate reinforcements and Erik.

Appendix

Pirate reinforcements (turns 4, 6, 8)
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Appendix 1: Pirate reinforcements (turns 4, 6, 8)

Rutger reinforcements (turn 6)
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Appendix 2: Rutger reinforcements (turn 6)

Cavalier reinforcements (turn 11, Hard Mode only)
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Appendix 3: Cavalier reinforcements (turn 11, Hard Mode only)
The Binding BladeThe Binding Blade