The Binding BladeThe Binding Blade

Rescue Mission

Overall

ConditionsNew Units
VictoryDefeat
Seize gateRoy dies
  • MeladyMelady (automatically at the start of turn 3)
  • PercevalPerceval (enemy, talk with Larum/Elffin)

Map Data

PlayerEnemyNPC
14+238+181+3

Boss Data

Flaer
FlaerLevel 2
ClassInventory
HPStrSklSpdLckDefResCon
522214141118711
* Hard Mode stats are rounded expected values. To see a full range of possible stats, click [View enemy data] below.
Rescue Mission
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Obtainable Items

ItemSource
Visit northwestern village
Visit southeastern village
Vulnerary x8Steal from various enemies (including reinforcements)
At the end of the chapter if Perceval was recruited and all of his allies survived

Shops

ShopItems/Price
Armory
Vendor

Reinforcements

  • On the turn 8 enemy phase: 1 Paladin, 5 Cavaliers, 1 Troubadour spawn in northwestern corner (Appendix 1).
  • On the turn 12 enemy phase: the reinforcement group above spawns in the southwestern corner.
  • On the turn 15 enemy phase, in Hard Mode only: the reinforcement group above spawns in the northwestern corner.
  • On the turn 19 enemy phase, in Hard Mode only: the reinforcement group above spawns in the southwestern corner.

Notes

  • Although it is possible to recruit Perceval on this chapter, it is highly advisable to not do so and wait until Chapter 15 instead. He's really far away in this chapter, making it really hard to recruit him with Larum/Elffin in the first place because he will leave the map on turn 8. He also doesn't get Hard Mode bonuses on this map due to how Hard Mode bonuses are applied, whereas he will get them in Chapter 15. He's not even useful in Arcadia, since he'll only have 2 movement.

Appendix

Cavalry reinforcements (turns 8 and 12, also turn 15 on Hard Mode)
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Appendix 1: Cavalry reinforcements (turns 8 and 12, also turn 15 on Hard Mode)
The Binding BladeThe Binding Blade