Overall
Map Data
Obtainable Items
Item | Source |
---|---|
Visit the southern village on the left side | |
Visit the only open village on the first row at the right side | |
Visit the northern village on the left side | |
Visit the first open village on the second row at the right side | |
Visit the second open village on the second row at the right side | |
Visit the only open village on the third row at the right side | |
Visit the second open village on the fourth row at the right side | |
Visit the first open village on the fourth row at the right side | |
Right chest | |
Left chest | |
Steal from enemy Wyvern Rider | |
Vulnerary x6 | Steal from various enemies |
Shops
Shop | Items/Price |
---|---|
Armory, left |
|
Armory, right |
|
Vendor |
Reinforcements
- Before the turn 2 player phase: Zelot and Trec (NPCs) spawn near the center of the map (Appendix 1).
- Before the turn 3 player phase: Noah (NPC) spawns near the arena (Appendix 2).
- At the end of the turn 10 enemy phase: 4 Cavaliers spawn near the starting position (Appendix 3). On Hard Mode, these reinforcements will repeat at the end of turn 15 and 20 as well, but will spawn before the enemy phase.
- On the enemy phase after any allied unit crosses the red line: 4 Soldiers, 2 Archers, 2 Mages spawn near the boss.
Notes
- It's possible to Rescue/Drop Roy in range of recruiting Zelot on turn 1. Doing so will make the rest of the map much more manageable, since much of the difficulty of this map comes from Zelot and Trec running around aggroing enemies and getting themselves killed. Roy can recruit Zelot, who can recruit Trec, who can rescue Roy and Canto to safety.
Appendix
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