The Binding BladeThe Binding Blade

The Hero of the West

Overall

ConditionsNew Units
VictoryDefeat
Seize gateRoy dies
  • LarumLarum (automatically from the start)
  • TheaThea (enemy, talk with Klein)
  • KleinKlein (enemy, talk with Clarine)
  • EchidnaEchidna (NPC, talk with Larum)

Map Data

PlayerEnemyNPC
12+422+139

Boss Data

Orlo
OrloLevel 8
ClassInventory
HPStrSklSpdLckDefResCon
381813121410217
* Hard Mode stats are rounded expected values. To see a full range of possible stats, click [View enemy data] below.

Roberts
RobertsLevel 1
ClassInventory
HPStrSklSpdLckDefResCon
511815141313811
* Hard Mode stats are rounded expected values. To see a full range of possible stats, click [View enemy data] below.
The Hero of the West
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Obtainable Items

ItemSource
Visit the southwestern village
Visit the middle southwestern village
Visit the south western most village
Visit the central south village
Visit the southeastern village
5000GVisit the most central village
Visit the northern central village
Visit the northeastern village
At the end of the chapter if all villages were visited
At the end of the chapter if Klein was recruited and all of his allies survived
At the end of the chapter if Thea was recruited and all of her allies survived

Shops

ShopItems/Price
Armory
Vendor

Reinforcements

  • On the turn 5 enemy phase: Klein and 4 Archers (Klein's allies) spawn near the southeastern mountains (Appendix 1).
  • On the enemy phase for turns 6, 12 to 15: 2 Brigands spawn from the eastern mountain caves (Appendix 2).
  • On the turn 7 enemy phase: Thea and 4 Pegasus Knights (Thea's allies, Thea is in the middle) spawn near the starting position (Appendix 3).
  • On the turn 8 enemy phase: Echidna (NPC) and 3 Fighters spawn near the central house (Appendix 4).
  • On the turn 10 enemy phase: 7 Cavaliers spawn near the starting position (Appendix 5).
  • On the turn 14 enemy phase, only on Hard Mode: Roberts (Paladin) and 6 Cavaliers spawn near the southeastern mountains (Appendix 6).

Notes

  • The most annoying part of this map are Klein and Thea's groups. The game will roll an RN when they spawn to determine how they will move, and one of the options with around a 10% chance of happening is to straight up just not move. Considering that Klein and Thea spawn on opposite sides of the map, this can be extremely annoying to deal with if it happens to either of them.
  • Klein's Archers and Thea's Pegasus Knights will become passive green units when you recruit them and try to escape through the north.
  • Thea can also be recruited by first talking to her with Shanna without Klein being recruited, and then again with Klein being recruited.
  • If you talk to Thea with Shanna only after Klein has been recruited, she and her Pegasus Knights will become aggressive green units that will certainly suicide themselves into enemy units, costing you the Elysian Whip at the end of the chapter. Hence it is usually better to only talk to Thea with Klein to immediately recruit her and turn the Pegasus Knights into passive green units that only try to escape.

Appendix

Klein and allies spawn points (turn 5)
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Appendix 1: Klein and allies spawn points (turn 5)

Brigand reinforcements (turns 6, 12, 15)
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Appendix 2: Brigand reinforcements (turns 6, 12, 15)

Thea and allies spawn points (turn 7, Thea is in the middle)
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Appendix 3: Thea and allies spawn points (turn 7, Thea is in the middle)

Echidna (NPC) and Fighter reinforcements (turn 8)
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Appendix 4: Echidna (NPC) and Fighter reinforcements (turn 8)

Cavalier reinforcements (turn 10)
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Appendix 5: Cavalier reinforcements (turn 10)

Mini boss and Cavalier reinforcements (turn 14, Hard Mode only)
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Appendix 6: Mini boss and Cavalier reinforcements (turn 14, Hard Mode only)
The Binding BladeThe Binding Blade